First of all, I made some wallpapers out of the video, you can download them here.
The original illustration colors are the first one’s! ;)
I’ve been asked how I made some of the smooth moves in that one animation that I then color shifted and repeated until seizure.
Now, let me take this one into pieces: one for each tool I used.
Ease and Wizz
First of all, if you haven’t this in you After Effects scripts, please, do yourself a favour and download it now.
This fabolous script will help you ease the property you choosed from the timeline.
This means the movement from one point to another will be much more smoother.
You can chose from 6 degrees of smoothness (actual trigonometric formulas) and 3 different movements, plus a few other options, to choose wich part of the whole animation to smooth.
Note that it will override any “hourglass” or “circle” keyframe you previously made or you will make, even curves will be ignored, but it will help you make really nice tweening in various ways.
This one is a built in effect in After Effects, it will shift the time alignment of the pixels of the composition you’ll apply it to, evaluating the time shifting through a gresycale.
Sounds complicated? Well… it kinda is, but once you try it gets easier.
Just precompose a simple BW ramp, apply the time displacement on an animated comp and use the ramp comp on it.
This triangles might explain this thing a little better.
The first triangle is the basic animation, the second one has time displacement applied and uses the linear ramp to shift pixels, the third triangle uses the circular ramp.
A quick note: keep the time resolution lower until you render, it’s really processor intensive.
The “max displacement time” will raise or lower the time gap between white and black pixels.
You can download Duik tools straight from the website.
This will provide you a great set of different tools, but now, I’ll only have a look at the spring one.
This is as simple as it sounds: pick a property, click the “spring” button and you’re done.
In this one I just animated the rotation with two keyframes, all the “springness” is automated thanks to Duik.
You wouldn’t believe how much I use nulls… :)
If you need a new pivot for the rotation of your object, if you want to scale X and Y independently, group objects together, or let’s say you want to rotate the object with a springy movement while move it with an exponential tween… well, just create a new null and use it as new parent and you’re done!
Hope you found this interesting, and maybe you’re already having fun, playing with this, as much as I had in making Hotel Trip.
Please, send me a link to whatever you do using these techniques, I’d love to see it!
Have fun!!! :)